Software Engineer · Amsterdam

Building software
with precision.

Full-stack software engineer focused on systems programming, backend architecture, networking and modern web applications built with C++, TypeScript and Docker.

20+

Projects built

C / C++

Systems programming

Docker

Interactive sandboxes

Isly — Software Engineer

About

I build software
from the operating system
to the user interface.

I enjoy understanding how software works beneath the surface and building systems that are simple, reliable and efficient.

I graduated from Codam (42 Network) in Amsterdam, where I developed a strong foundation in C, C++, networking, algorithms and operating systems through project-based learning.

Today I design and build full-stack applications using TypeScript, React, Node.js and Docker, while continuing to deepen my knowledge of backend architecture and systems programming.

42

Codam Network

20+

Engineering Projects

C / C++

Systems Programming

Skills

Technologies behind
every project.

I enjoy working across the entire software stack — from systems programming in C and C++ to scalable backend services, modern React applications and Docker-based infrastructure.

Systems Programming

Building software close to the operating system with a focus on memory management, networking, concurrency and low-level performance.

CC++LinuxUnixBash

Backend Engineering

Designing APIs, databases and scalable server-side applications using TypeScript, Fastify and Prisma.

Node.jsTypeScriptFastifyPrismaSQLite

Frontend Development

Crafting responsive interfaces with React, Next.js and performance-first architecture.

ReactNext.jsTailwind CSSVite

Infrastructure

Containerized development environments, networking, reverse proxies and reproducible deployment workflows.

DockerDocker ComposeNginxGit

Languages

C · C++ · TypeScript · JavaScript · SQL

Frameworks

React · Next.js · Fastify · Prisma

Infrastructure

Docker · Nginx · Linux · Git

Building software
with precision.

Full-stack software engineer focused on backend systems, networking, C++, Docker and modern web applications.

20+

Projects built

C / C++

Systems programming

TypeScript

Backend & Frontend engineering

Docker

Interactive development environments

Featured · Systems Programming

Minishell

A fully-functional Unix shell implemented from scratch in C. Handles command parsing, built-ins, environment variables, pipes, redirections, and signal management.

CUnixProcessesPipesRedirectionsSignals
View source →
minishell
Featured · Networking & Systems

Webserver

A custom HTTP/1.1 server written from scratch in C++17. Implements sockets, non-blocking I/O with poll(), CGI, routing, static files and HTTP methods.

C++17Socketspoll()CGIHTTP/1.1
View on GitHub →

webserv · sandbox

starting

Try GET: /www/ · /img/ · /test/

Try DELETE /www/ and then GET /www/

Starting Webserver sandbox...

Featured · Full-Stack Multiplayer

Transcendence

A real-time multiplayer Pong game built during the 42/Codam curriculum. Features authentication, structural database design, matchmaking, WebSockets, game physics, SQLite, Docker and a complete frontend/backend architecture.

FatifyTypeScriptSQLitePrismaReactTailwindCSSWebSocketsDocker
View on GitHub →

Contact

Let's build
something exceptional.

I'm looking for software engineering opportunities where I can work with talented teams, build meaningful products and continue growing as an engineer.

© 2026 Islam Behluli

Designed and engineered in Amsterdam.

Next.js · React · TypeScript · Tailwind CSS · Docker · Git · GitHub · Responsive Design